A 2D puzzle Game where you contral some characters at the same time and you need to place all of them on the same place.
🎥 Gameplay Video
🧠 About the Project
This game was built using Unity as part of my transition from backend engineering to professional game development. I aimed to explore all aspects of video game creation, working on a complete project independently. Starting from coding, I focused on building a clean, scalable, and functional project with no bugs and good performance.
I experimented with various technical aspects such as shaders, animations, and sound control to enhance sound and graphics. Additionally, I delved into creative areas like game and level design, music composition, and art creation.
🚀 Challenges Faced
As more elements and enemies were added to the scene, new types of interactions and possibilities emerged. This required clean and well-structured code, along with good testing tools to manage these situations effectively.
However, while this added depth to the gameplay, it also became necessary to guide the player on how to handle these new mechanics through thoughtful level design.
⚙️ Features
- Simple control with 4 directions and space bar for change color
- Interaction with scenary elements to solve puzzles
- 80 levels
- Rewind button to not need start for the beginning the puzzle
- Menu and level selector
- easily portable to movil game
🔗 Links
📌 What’s Next?
- Improve animations and UI stetics
- Improve Menu navigations and transition between levels
- More levels and mechanics
📸 ScreenShots




🎞️ GIFs




